FinchRing
See it in actionHands-free intuitive controls so you can move as you would in the real world without limitations in AR, VR and XR.
See it in action
FinchRing
3-DoF functionality and Microgestures
FinchTracker
Brings to FinchRing 6-DoF tracking functionality without requiring optical cameras
FinchRing




Hand-held smartphone AR
Control interfaces and play games by using Android or iOS smartphones or tablets

Ideal input
for AR HMDs

Hands-free
Interact with real and virtual objects without thinking about the controller. Functionality available on-demand. No requirement to pick up and hold a controller.

Integrates with multi-modal inputs
A seamless combination of the input technologies is the best way to deliver perfect user experience. The FinchRing complements inputs such as optical fingers tracking, eye-tracking, voice and keyboard without taking the FinchRing off.

Freedom of movement
Feel the difference between 3-DoF and 6-DoF tracking technologies. Choose Ring only for controlling basic arcade games or content viewing or choose 6-DoF for advanced realistic immersive experiences.



Accurate
High-quality 6-DoF hand tracking using AI in our proprietary kinematic model

No field-of-view limitations and occlusion
Throw the ball above your head, play tennis, throw a ball, hide virtual treasure behind your back - don't worry - tracking won't be lost. It works indoors and outdoors, not impacted by lighting conditions or weather.


Hand Gestures

Haptic feedback
Finally you can feel as if you're actually interacting with virtual objects. Vibration motor embedded into the FinchRing with haptic patterns and controls configurable in the SDK.
Development & Testing Kits

demo and SDK for NREAL
